by Robert G. Makin -- Copy Right 2003 StrathNaver Legends is Now available on KINDLE and Most Other eBook Readers StrathNaver Legends' Background Stories: William Defeats The Morrigan and Meets Manannán MacLyr Old Will Part 1 The Abduction Old Will Part 2 Diamonds and Gold Old Will Part 3 Buy This Book On: |
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Pivotal in Elf history, The StrathNaver episodes stage an about- face in Elf history. the response to The Enemy’s wrath and mayhem. The apparent answer to a prophecy rouses their courage. With new hope, they are finally ready to stand and fight. Arm in arm with their old foes, the Dwarf Nations and the Clans of Alba, they forge instruments of war and the conflict begins. |
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There were Elves here once. They were the Grays of the mountains and the Naver Valley. There was a great war, then, when those Grays were attacked by forces of darkness. The hills of the StrathNaver region had forests. It was a great, old-growth-wood that ran for hundreds of miles undisturbed by shovel and ax. There were Gunns to the west and MacDonalds to the north. In that time the families gathered in support of their neighbors, the Gray Elves and darkness was driven away for a while. |
His desperate passion for Lurelei, thwarted by the evil inflicted on her by the old Enemy of the Elves drives Angus to realities unseen before, by humans. His initiation into the Ancient Order of the Brit Gar-Nonsum, the Elven secret society changes him forever. The Elves think he is the one who will save them. Watching over him from childhood, they observe the signs unfolding. |
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Critical in that victory were the actions of Angus MacKay, or MacAodh as his family was known in the 8th century. Since the war was in part, supernatural, very special, weapons were required for victory. They were instruments of the mind and the spirit. To construct them, Angus had to discover the Gate Keeper of those powers. Beyond the Gate Keeper, the ultimate victory for Angus had to be the discovery of the Key to their uses.
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a wee bit south of the Naver, among those who know, is a famed Elf Haven. In its foundation lie forbidden chambers used by the Grays in their day of need against the Enemy. Its hidden doors and secrets are even today protected by innuendo, the cleverest of the Elven tools. It's believed today that two chambers exist, but it's thought that one contains the treasures of old King Brude and the other contains elements of the Black Death. No one knows which is which so neither is opened and the Havens are still safe. |
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A young man in love with a woman who is in love with him will move Heaven and Earth to consummate that love. Angus meets her, first in his dreams. She is a Gray from the City of the Vision sent to the Valley of the Naver for safety. Encroachments from the Enemy made it dangerous enough that her family feared for her safety and for their own. Lurelei is attacked and separated from Angus by a spiritual poison that none believe can be cured. Angus is not to be deterred by the word, "impossible." With the help of many, he finds the cure in the form of three gifts. Learning to use them requires that he find the Key. Sometimes we find that a great Key is really a new understanding of an old idea. A new perspective can unlock the mind. |